//
//  GameListener.cpp
//  AtmKiller
//
//  Created by USoft on 6/6/14.
//
//

#include "GameListener.h"
GameListener::GameListener() {
    this->coinsAppear = NULL;
    this->coinsOut = NULL;
    this->characterAttack = NULL;
    this->upgradeAtmFace = NULL;
    this->effectAppear = NULL;
}

GameListener::~GameListener() {
}

bool GameListener::init() {
    return true;
}